assumption of this series, and the reason why it has tried to trace how Kanada’s influence spread and changed over the years. However, I have said little in depth about what Kanada and his students brought to the medium of animation—in other words, why was Kanada important, beyond simply earning so many fans and followers? This is what I’d like to try and uncover here.
Heidi, Girl of the Alps needs no introduction. One of the most important and influential works in the history of Japanese animation, Isao Takahata’s first series for Zuiyo Video would set a gold standard for all subsequent World Masterpiece Theater entries. Much has already been said about Heidi, especially on its status as a so-called “pre-Ghibli” work or on how representative it is of Takahata’s style and philosophy. Considering the theme of this series, this article will instead put Heidi back in its historical context: that of the extended World Masterpiece canon, and of 1974 anime.
Hiroyuki Imaishi is no doubt the most important artist to rise out of the Kanada school in the last 25 years: the renewal he contributed to trigger with the Neo-Kanada style completely renovated what Kanada-inspired animation would look like in the 21st century. As one of the major figures of studio Gainax and then studio Trigger, he has also managed to create an environment with a peculiar and recognizable aesthetic, that could hopefully foster new generations of Kanada school artists. Finally, Imaishi is also a famous director, one of the major artistic figures of the last two decades. Having already partly covered Imaishi’s work as an animator, it is precisely this last aspect that I’d like to study here: what Imaishi directed.
Although the Kanada style has certainly known a rebirth in the 2000s, it seems that, in the 2010’s, it has gone through a new phase of decline. It’s not that it has totally disappeared: it is still thriving around specific studios (like Trigger) or artists (the most important among them being Yoshimichi Kameda). However, outside of those circles, the presence of the Kanada style is mostly visible through citations (Kanada dragons, very angular effects) and a generally snappier approach to timing. Overall, there is little formal innovation. But this doesn’t mean that the Kanada style is dead or dying; it has just acquired a new, more secondary, place in the field of anime aesthetics. This situation is what I call the “post-Kanada” era; not just because it has been long now since the golden age of the 80’s, but also because most Kanada-school animators emerging today have done so after the death of Yoshinori Kanada himself. They have therefore never directly experienced his work, and their influences might be more diverse than that of previous artists. The goal of this article will be to understand this new context, and to highlight some promising artists in the Kanada lineage.
Yoshimichi Kameda is undoubtedly one of the most important animators of the last 15 years. He is also one of the last really major animators today whose style can directly be traced to Kanada, and not one who just cites him as a great artist he looks up to. Finally, he is emblematic of what I call the “post-Kanada” generation, that is the animators that emerged during the late 2000’s until now, just before or after Kanada’s death and who never came in direct contact with him or with his works as they came out. I will explore this idea further in the next piece of this series, but Kameda seems to be very representative of what the Kanada style has become outside of the Trigger bastion: something with much more varied influences and techniques, that doesn’t always look much like Kanada at first glance, but retains the same core principles and expressive motion.
1998 was one of the most important years in the history of the Kanada school. On the one hand, it was when Yoshinori Kanada himself left Japan—and, with it, the anime industry proper—for Hawaii and games development. In the context of the general decline, if not total disappearance, of the creativity of Kanada-style animation in most productions, it felt like the ground had been given up to newer generations. But another thing happened in 1998: the broadcast of a TV series produced by studio Gainax, His and Her Circumstances. Just as Kanada-style animation was withering all over, KareKano became a formidable space for experimentation, bringing to the fore a new generation of animators from Gainax. These would go on to be called the “Neo-Kanada” school. Its foremost members form the trio now strongly associated with studio Trigger: Yô Yoshinari, Hiroyuki Imaishi, and Sushio.