In the previous article of this series, I stated that Tetsuwan Atom’s production was “centered on one document, the storyboard”. Although the production pipeline of anime has changed a lot with time, the storyboard’s central place has remained constant. It is, alongside the layout, the lifeline followed by most of the staff, the central document which has to be both adapted and interpreted. It is therefore very important to understand the history of how anime storyboards, or ekonte, appeared, evolved and were used.
Tag: Astro Boy
The History of Mushi Pro – 01 – The Road to TV Anime (1960-1965)
Osamu Tezuka, the God of Manga, is also the father of modern anime - not only did he coin the word, his Tetsuwan Atom was the first animated TV serial in Japan, and pioneered the “limited animation” techniques still associated with anime. Or so the story goes. In actuality, things are far more nuanced: the goal of this first article is to show that, and narrate the events that led to the completion of Atom in all their complexity. I hope to achieve that in mostly two ways: avoiding teleology - that is, the idea that Tezuka’s goal was to make TV, “limited” animation from the start - and shifting the focus away from Tezuka as an individual.
The History of Tatsunoko – 1 – Early Days
anese animation studios whose origins go back directly to the so-called “first anime boom” - that is, the development of TV animation. For that reason, Tatsunoko’s first years are chronologically distant and the stuff of some legend: after all, wasn’t the studio one of the pioneers? Didn’t they contribute to forever change the way animation would be made, first in Japan and then in the entire world?
The History of TMS – 1 : The Birth of Anime
While today we speak of “the anime industry” like it’s something obvious, that wasn’t always the case. When animation started in Japan around the 1910’s, it was still very much a rudimentary process ; and even after WWII, with the creation of the first major Japanese studio, Toei Animation, things were still very different from now. In this first essay, I will show how anime became the “industry” we know today : an entire sector sharing common business practices and production processes. As I’ll do during the entire series, I’ll mostly focus on TV animation : the starting point will therefore be 1963, the generally accepted date of anime’s birth.