I decided to start this series on the development of the Kanada school with Urusei Yatsura, arguably the moment when its members really became prominent and their style began to spread. But that doesn’t mean it was the starting point where everything began. On the contrary, a complete history of the Kanada school would start before that, in 1977, when Kanada created his Studio Z2. The problem is, many shows that Z2 and then Z3 worked on at the time have become quite obscure and forgotten except for hardcore super robot fans, making them hard to find; there’re also many minor animators whose names haven’t really been remembered. To exemplify these, I’ll focus on the early career of just one figure from that early period: Kazuhiro Ochi.
In a previous essay about otaku identity and militarism, I mentioned that the issue of gender was a central one to understand the development of otaku identity, and most notably, its construction as a dominantly male, SF-oriented narrative. Most of Japanese feminist and queer anime criticism (most notably the work of Mari Kotani) has sadly … Continue reading Gender roles in Gundam and Macross
I would roughly say that, in English-translated works, there have been two general historical accounts of the phenomenon called “otaku” : the first, embraced by Toshio Okada, reads in otaku practices the expression of something specifically Japanese. For example, Okada roots otaku’s obsession with encyclopedic knowledge in 18th century Edo period art criticism and trade. … Continue reading Militarism and otaku identity : from Gundam to Macross