The World Masterpiece Theater entry for the year 1976, Marco, pushed studio Nippon Animation and the artists associated with it to their limits. As a result, the year 1977 was marked by disorganization, as most of Marco’s staff temporarily or definitively left the WMT, and the series for that year, Rascal the Raccoon, brought on new, possibly inexperienced, and simply less notable artists. This article will therefore not only focus on Rascal, but on two other works: the first is another Nippon show, Jacky the Bearcub, which counted among its staff most of Marco’s main artists: directors Isao Takahata and Seiji Okuda, and animators Toshiyasu Okada, Kôichi Murata, Reiko Okuyama and Yôichi Kotabe. The other is a completely different production, the first film by studio Shin-Ei, Tenguri, Boy of the Plains, which reunited Yasuo Otsuka and his students outside of Nippon Animation. Just a year before Future Boy Conan, 1977’s Rascal and Tenguri were the last works on which Hayao Miyazaki made significant contributions as a key animator. They therefore represent a turning point in his career, as well as that of all other artists who had been revolving around World Masterpiece Theater productions.
Tag: Osamu Kobayashi
The Kanada style in context
It is tempting, as is always the case with great artists, to imagine Yoshinori Kanada as a solitary shooting star who appeared and revolutionized Japanese animation from nowhere, a pure genius whose inscription in a historical context is almost irrelevant to understanding his work. The very nature of this project goes against such a vision, as it aims for two things: 1) not just evoking Kanada, but all those he met and inspired, and their own careers, and 2) a history that takes into account not just the artists, but the evolution of their styles and their relationships with the general context of the animation industry at the time.
The history of TMS – Part 4 : The golden age
Last time, I covered the changes in anime from the perspective of the industry : how studios evolved, how staff moved from one place to the other, and how anime’s production processes became closer to what we know today. Now, it’s time to look at it from the perspective of the shows themselves : how their style, staff and animation are unique to that specific time period - one so exceptional that it could rightfully be called Tokyo Movie’s golden age.