Birth is an infamous name in Yoshinori Kanada’s career: often considered to be one of the animator’s most personal projects, it is also criticized for its confusing plot and believed to have been both a critical and commercial failure. Kanada himself recognized these faults, and Birth’s failure no doubt represented a turning point in his career. However, there is something about Birth that most fans today fail to realize: that is Kanada’s actual level of involvement in the project. Indeed, Birth is not just a single, 80-minutes OVA that came out in 1984. Before that, it had been a picture book, a manga and a TV series project, as well as the source of multiple illustrations published across various media.
Mobile Police Patlabor The Movie
The two Patlabor movies directed by Mamoru Oshii are landmarks in anime history. Even without considering their intrinsic artistic qualities, their importance for the development of the aesthetics and techniques of Japanese animation cannot be overstated. Major works in the post-Akira landscape, they played a key role in the maturation of realist animation and contributed to introduce capital players such as studio Production IG, director Satoshi Kon, or animators Kazuchika Kise and Hiroyuki Okiura. And that is not all, as they were also central for the development of 3DCG animation and the spread of the modern layout system, which thoroughly changed animation craft. In other words, they are essential works in order to understand Japanese animation of the last 30 years.
Toshihiro Hirano and AIC studio
As I mentioned in the previous article about Graviton, the OVA boom was very much carried by small structures and the overlapping nets of connections made by their members. It appears that the two most important places where all these people met and first exchanged their ideas were Urusei Yatsura, starting in 1981, and Macross, in 1982. Among the many people that contributed to these two epoch-making shows was Toshihiro (or Toshiki) Hirano, a central figure of 80’s animation. He was not just the director of some of the most iconic OVAs of the period and a key figure from the boom’s most important studio, AIC; it was also partly thanks to him that emerged what I call the “second-generation Kanada school”, the one that developed in the second half of the 80’s, influenced more by Masahito Yamashita than Kanada, but that also took in the contributions of Ichirô Itano and Takashi Nakamura. Its two most important figures are some of the most important animators since Kanada himself: Shin’ya Ohira and Masami Obari.
A brief history of Kaname Pro
Unlike other great and influential studios with a distinct animation philosophy, like A Pro, Ghibli, Sunrise or Kyoto Animation, the Kanada school never had a single, durable place to call its home. This was probably largely due to the individualistic nature of Kanada himself and of many of his students: they preferred to go freelance or jump from one small structure to another than affiliate themselves with a single production company. However, in the course of the 80s, there was one studio which often united many members of the school, including Kanada himself: Kaname Production.