The History of TMS – 1 : The Birth of Anime

While today we speak of “the anime industry” like it’s something obvious, that wasn’t always the case. When animation started in Japan around the 1910’s, it was still very much a rudimentary process ; and even after WWII, with the creation of the first major Japanese studio, Toei Animation, things were still very different from now. In this first essay, I will show how anime became the “industry” we know today : an entire sector sharing common business practices and production processes. As I’ll do during the entire series, I’ll mostly focus on TV animation : the starting point will therefore be 1963, the generally accepted date of anime’s birth.

Animation and subjectivity : towards a theory of framerate modulation

In my previous essay dedicated to Thomas Lamarre’s concept of animetism I argued that when studying animation, we shouldn’t just take into consideration space (how objects are distributed and move across the frame), but also time, which I believe is key to understanding the essence of movement. Indeed, movement is not just motion through space, … Continue reading Animation and subjectivity : towards a theory of framerate modulation

Beyond Manicheism : the politics of Brand New Animal

It’s probably no secret by now that most of the work done by the Hiroyuki Imaishi-You Yoshinari team contains some sort of political commentary ; however, when looking quickly at works like Kill la Kill or Promare, one might be led to believe that this commentary rests on a simple-minded manicheism : bad fascists/capitalists are … Continue reading Beyond Manicheism : the politics of Brand New Animal