A sociology of the webgen


Animation by Utsunomiya Satoru from Noein: designs and shapes are simplified to the extreme, but detailed shading and attention to body joints provides a heightened sense of realism.
A comparison between Birdy the Mighty: Decode, season 2 episode 7’s original broadcast version (left) and corrected, DVD version (right). 
Animation by Kutsuna (with parts by Yamashita and web-gen collaborator Majiro) from The Sacred Star of Milos
Animation from Science Saru’s 2017 Lu Over the Wall, illustrating the added fluidity allowed by Flash’s automatic in-betweening feature
New Animation
A photo from Inoue Toshiyuki’s lessons in Production I.G.
Kutsuna’s MV Adabana
Typically bombastic post web-gen action animation from Fate/Apocrypha episode 22
The opening from Heavenly Delusion


7 thoughts on “A sociology of the webgen”

  1. “an animation collapse represents the animator’s rebellion against the directorial intent” is a really key quote for me and I’m glad you brought a concrete example of it forward, as this is a kind of sentiment that you see repeated often in a vague kind of way. I think something important about webkei is that it isn’t just an advocation of auteurism for the work of the animator, but defines an animator’s authorship as being in conflict with a greater, more conventional author, director being the one directly stated in the quote, but even more pertinent today is the mangaka.

    In the 2000s webkei could comfortably complain about being in conflict with the director’s authorship, but how strong is the auteur identity of directors today? Or more concretely, when considering the classically understood auteurs of anime directors as outlined by anime magazines (tomino, miyazaki, oshii) how many modern day directors are in a position to make original works, where they can claim authorship uncontested by a mangaka? Akane at least has directly stated that his intentions with noein were to push against the tides of the time, and express something tomino-like [oguro], and to say that Akane, or Tomino-like auteurs still hold power puts webkei in a position to win by default.

    In the 80s there was a real dialogue about the conflict between Takahashi and Oshii’s authorship, or Monkey Punch and Miyazaki’s authorship. Now though, there is absolutely no popular argument among audiences as to whether an animator should be considered a legitimate author in conflict with the mangaka. The mangaka just always wins. You look at the reaction to Nakayama’s handling of chainsawman, and I can’t personally speak to how correct of an evaluation it was, but that’s a huge loss on the side of the animators turned directors who were influenced by webkei. I think there’s a real argument to be made that individual animators, though able to survive professional falling outs more easily as freelancers as you accurately judged, still hold less authority and creative agency as directors than even the previous generation of directors they sought to rebel against.

    To me webkei’s prominence strikes me as a bit pious, if not a greater encroachment of commerce’s influence over the medium. Though I’ll freely admit my perspective is limited and I may be being too rash and judgemental. Sorry if I’m being too incoherent lol.

    With that said, overall, great work.

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    1. Thanks for the detailed comment, as always!

      You’re formulating things in a really clear and thought-provoking way and I’m very glad to read it.
      For instance, regarding Naruto vs Pain, I’m not sure the criticism against it was every mainly that it’s not “accurate to the manga”, which it would definitely be nowadays. Given that this aspiration to absolute accuracy seems to be shared both in Japan and overseas, I’d be curious to know more about where it comes from.

      Regarding traditional “director-auteurs”, your comment raises two thoughts.
      The first is Kutsuna himself who, with Sekiro, seems to have taken the risk of a relatively freer adaptation, at least graphically — and from what I’ve seen online, it seems to work. So maybe he made the right transition the right way.
      On the other hand, I’m thinking of another classical “auteur” of the last 15 years, Yamada Naoko. Her work at Science Saru has been half adaptations, and it’s striking how she’s building a thematic and stylistic universe merely because of her choice of works to adapt (Tale of the Heike and Jaadugar, which share a lot of similarities besides the historical approaches), different from that of her originals (with the original film Kimi no Iro largely building on her Kyoto Animation-era work).

      Not sure that quite answers, but thanks for the food for thought!

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      1. Likewise, thanks for the reply!

        Yeah you could go in a lot of directions as to why audiences demand fidelity to the original work so much these days. Kyoani and ufotable come to mind as contributors of examples of faithful adaptations that fans refer back to often, but you can’t lay the blame there so easily.

        Though comparing Yamada to previous directors, the amount of opportunities and level of commercial success possible is less than it was in the first two anime booms or even in the mid 00s. Akane spent a decade of his career not only directing originals, but not even so much as working on adaptations once, in terms of fidelity to the original work, I have to say that Kobayashi would be crucified for beck’s tonal changes today, and Yamada’s original works have made roughly one eighth of the revenue that her adaptations have. I do still think she’s likely the most interesting director working today along with shinbou, but the direction that she seems to be being shunted into is discouraging.

        I can’t speak to sekiro, I’ve seen it considered a bit divisive but you may have a point there.

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      2. Interestingly enough, while most Naruto v. Pain complaints did go against the animation, there were plenty of fans complaining about lack of fidelity to the manga (that I encountered across English speaking internet forums, at least). The old forum I got this from has restricted viewing to logged-in members now, but I grabbed a screen shot of one of the posters making complaints about manga fidelity.

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  2. Nice to have you back! This article was a great read. While the web-gen animators may not have revolutionized the overall production system of anime, I think they did succeed two major ways. One is the general adoption of drawing digitally, which has more to do with the passage of time than anything else. The other is how both the industry and the general anime audience have embraced a movement-over-detail approach to animation in high-profile projects that is not afraid to go off-model and express animators’ individuality. Jujutsu Kaisen seasons 2 and 3 both come to mind as well as One Piece’s most recent arcs. Chainsaw Man season 1 vs the Reze movie is another example or the simple but expressive character designs of Bocchi the Rock.

    Now while this trend has lead to a lot of great scenes and impressive playgrounds for talented animators, personally I do miss the realist school approach of Inoue’s that we don’t get to see much anymore. I prefer it when animation has both high detail and good movement, projects like Violet Evergarden. Though I know that is difficult to achieve on anime’s tight schedules, not to mention that the young animators of today are more familiar with the timeline-style of the web-gen than that of the Inoue’s or Okiura’s.

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    1. Thanks for the comment!

      I agree in the sense that the web-gen has redefined a lot of what “action sakuga” is understood to be.
      However, in terms of realism, I’m actually pretty optimistic. In the last few years (decade?), we’ve seen what I’d call a sort of “new” realist school around people like, for instance, Keisuke Kobayashi, Myoun, Moaang… Their work best shines in Cloverworks series like My Dress-Up Darling, but they’ve also been active in action series like JJK too.
      That’s why people like China are so interesting: they tend to blend the two vocabularies, and realist TV animation has nothing to be ashamed of when compared to that of the 90s.

      Actually, I’ve wanted to write about that more in-depth, but I still find it too challenging to provide something satisfying. One day, maybe!

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