Yoshinori Kanada might be the most influential Japanese animator, but he isn’t the only one whose work revolutionized anime. Almost as important as him is Takashi Nakamura. Nakamura is very interesting, because he could be considered like an anti-Kanada, even though he also got influence from him. In an earlier post, I described Kanada as the quintessential Japanese animator, because he made a synthesis between the two divergent aesthetics of anime in the 70’s. On the other hand, Nakamura’s inspirations are far more diverse, and he owes a much larger debt to Disney and Western animation. Moreover, whereas Kanada can be said to have brought out the full potential of limited TV animation by modulating and lowering the framerates, Nakamura did the exact opposite. He pushed the limits of what could be done with TV animation by raising the framerates and aiming for realism and detail above all else. But his work as an animator has been somewhat forgotten by Western animation fans, so it’s time to do him justice.
However dominant it became in the 80s, the Kanada style was never the only aesthetic of anime. Besides the heavily stylized motion of the Kanada school and the round, cute characters that characterized the lolicon boom at the start of the decade, another very different kind of animation was starting to find its footing: realism.