This article, centered on Hayao Miyazaki’s narratives, intends to highlight that his films are strongly structured around the themes of the hero's uprooting and his opening to the world. Miyazaki's work can be approached as a systematic exploration of the different modes of relationship to the elsewhere. Animation gives full scope to this analytical dimension of his work: "the ontological unreality of animation" makes it easier to put the problem of "real" reference (of the concrete geographical inspirations of the universes presented) in the background, in favor of the exposition of archetypal situations with a universal scope. What specific content does Miyazaki give to this idea of “elsewhere” and what role does it play in his narratives?
Yoshinori Kanada might be the most influential Japanese animator, but he isn’t the only one whose work revolutionized anime. Almost as important as him is Takashi Nakamura. Nakamura is very interesting, because he could be considered like an anti-Kanada, even though he also got influence from him. In an earlier post, I described Kanada as the quintessential Japanese animator, because he made a synthesis between the two divergent aesthetics of anime in the 70’s. On the other hand, Nakamura’s inspirations are far more diverse, and he owes a much larger debt to Disney and Western animation. Moreover, whereas Kanada can be said to have brought out the full potential of limited TV animation by modulating and lowering the framerates, Nakamura did the exact opposite. He pushed the limits of what could be done with TV animation by raising the framerates and aiming for realism and detail above all else. But his work as an animator has been somewhat forgotten by Western animation fans, so it’s time to do him justice.
One of the most notable aspects of Kanada’s career is that, while he never directed anything by himself, he was closely associated with major directors: first Yoshiyuki Tomino, and then Rintarô and Hayao Miyazaki. His relationship with the latter two is what I’m going to research here. More precisely, I’d like to see how animator and directors worked together and reciprocally pushed each other in new directions. The goal will be to explore Kanada’s animation in detail, to investigate and try to uncover what was his, what were his innovations, and what must be credited to other people: directors, animation directors, and other animators.