The History of Tatsunoko – 3 – Mecha animations

mixture of expressionist motion and anatomical realism was born. It was also the moment when another one of anime’s key stylistic features developed: mechanical animation. Early TV anime had featured mechanical objects such as spaceships, planes, cars and robots, but it was only by the end of the 60s that “mecha animation” started being acknowledged as a distinct artistic process with its own specific techniques, modes of expression, and expertise different from both character and effects animation.

The politics of 80s anime: the 198X controversy

A common narrative of Japanese social history and anime history holds that, starting from the 1980’s, the Japanese population has gotten increasingly distant from politics. The rise of apolitical otaku circles and their own ironical, derivative aesthetic seems to confirm this tendency. But in the very same period, and at the exact moment when otaku communities as we know them were forming, a controversy shook the anime industry and revealed that political debate and action were very much on the agenda for some creators. It all happened around a single movie that came out in November 1982: Future War 198X. Not only did the film spark discussions within the anime industry and community proper, it also caused nation-wide movements from actors outside of the anime world, such as Parent-Teachers Associations of the Japanese Communist Party. The stakes were Japan’s domestic and foreign policies, but also the very purpose of the animated medium.